Unity添加所有场景到BuildSettings
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.IO;
public class Tools : Editor
{[MenuItem("Tools/添加所有场景到BuildSettings")]static void CheckSceneSetting(){List<string&…
一、先说接口
接口是不能实例化的,想实例化接口,只能实例化继承了接口的类。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;namespace InterfaceTest {interface IMyInterfa…