1、Unity端创建名为UnityClient.cs脚本代码(客户端):
注意:unity的规则中类,名和脚本文件名需要相同。 using System.Net.Sockets;
using System.Text;
using UnityEngine;public class UnityClient : MonoBehaviour
{TcpClient client;Netw…
题目: 题解:
class Solution:def findSubstring(self, s: str, words: List[str]) -> List[int]:res []m, n, ls len(words), len(words[0]), len(s)for i in range(n):if i m * n > ls:breakdiffer Counter()for j in range(m):word s[i j…