Compact 3D Gaussian Splatting For Dense Visual SLAM 用于密集视觉冲击的紧凑三维高斯散射 Tianchen Deng 邓天辰11Yaohui Chen 陈耀辉11Leyan Zhang 张乐妍11Jianfei Yang 杨健飞22Shenghai Yuan 圣海元22Danwei Wang 王丹伟22Weidong Chen 陈卫东11 Abstract 摘要 …
前缀和思想:
#include<bits/stdc.h>using namespace std;long long n,k;const int N200010;long long a[N],sum[N];int main()
{cin>>n>>k;for(int i1;i<n;i)cin>>a[i];sort(a1,a1n);for(int i1;i<n;i){sum[i]sum[i-1]a[i];}long long ans1e18;…